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Messages - Macpod

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166
Looks like a good start. Make sure you anchor the laser and galvos down and try to enclose them to prevent stray beams from escaping :)

Now you'll have to make some custom code :)

167
OpenLase Discussion / Re: TTYL vs Analog
« on: March 23, 2014, 10:18:58 PM »
Definitely. TTL only allows a laser to be turned on or off. With Analog control you can change how bright the laser is (assuming your laser modules support it). This is especially important if you want a full color projector.

If you can only turn on and off a red, green and blue laser you can get 7 total colors. That's it!

With an analog setup the number of colors and brightness settings would be calculated by the number of analog "levels" per color.

168
LaserShark Discussion / Re: Galvo Chips Hot?
« on: March 23, 2014, 08:11:32 PM »
Congrats!

It is normal for the galvo amplifiers to become hot but there is a limit which should be present in the datasheet that came with your galvos/amplifier/power supply combo.

The heatsinks should always be attached. If you are still encountering issues you should use fans. You should also check to make sure you are not over-driving the galvos. For example the Lasershark should be able to run galvos up to 64kpps... but you wouldn't want to do that if only had 10kpps rated galvos.

169
OpenLase Discussion / Re: Using OpenLase to Create Text Events
« on: February 10, 2014, 08:54:58 PM »
If you're familiar with C, stick with that.

.m files are Objective-c files and OpenLase doesn't use these.

C uses the .c extension and you will find those as that's what OpenLase is written in.


170
OpenLase Discussion / Re: Using OpenLase to Create Text Events
« on: February 09, 2014, 12:41:32 PM »
To make your own apps, the best thing you can do is look at the example code that does things similar to what you want which are present in the examples folder of your OpenLase install. Tweaking this code (after making a backup) and determining what changed can also be very helpful.

OpenLase is quite similar to OpenGL (but not 100%!.. it has a reduced number of functions) so learning a little bit about OpenGL should be helpful.

You can see what functions are provided by checking out the include directory present in your OpenLase install. ... specifically text.h and libol.h will be of interest.

You can program these in C, or if you have enabled it Python you can use this too.

If you go the C route, you will need to take a look at the cmake build system to learn how to integrate libol into your code.

171
OpenLase Discussion / OpenLase Info
« on: February 09, 2014, 12:35:02 AM »
More information about OpenLase may be found at the following sites:
http://marcansoft.com/
https://github.com/marcan/openlase (Be sure to check the branches!)
http://macpod.net/electronics/lasershark/lasershark.php

172
SX2/CN2 Tachometer Discussion / SX2/CN2 Tachometer Info
« on: February 09, 2014, 12:31:20 AM »
More information regarding the SX2/CN2 Tachometer may be found here:
http://macpod.net/misc/sx2_tachometer/sx2_tachometer.php

173
SX2/CN2 Tachometer Support / SX2/CN2 Tachometer Info
« on: February 09, 2014, 12:31:03 AM »
More information regarding the SX2/CN2 Tachometer may be found here:
http://macpod.net/misc/sx2_tachometer/sx2_tachometer.php

174
TwoStep Support / TwoStep Info
« on: February 09, 2014, 12:30:01 AM »
More information regarding the TwoStep may be found here:
http://macpod.net/electronics/twostep/twostep.php

175
TwoStep Discussion / TwoStep Info
« on: February 09, 2014, 12:29:35 AM »
More information regarding the TwoStep may be found here:
http://macpod.net/electronics/twostep/twostep.php

176
LaserShark Support / LaserShark Info
« on: February 09, 2014, 12:28:03 AM »
More information regarding the LaserShark may be found here:
http://macpod.net/electronics/lasershark/lasershark.php

177
LaserShark Discussion / LaserShark Info
« on: February 09, 2014, 12:27:02 AM »
More information regarding the LaserShark may be found here:
http://macpod.net/electronics/lasershark/lasershark.php

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