Macpod LLC: Forums
Support => LaserShark Support => Topic started by: mike_bee on November 19, 2016, 04:03:09 PM
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I got laser shark up and running with pretty good results on a raspberry pi 3. I was even able to use Openlase (minus the image tracing features) with good results.
Here is a link to some test results on a glow-in-the-dark tile using the Lasershark displayimage script.
https://youtu.be/hej8FmUhptk
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Apologies Mike, it seems my forum notifications didn't work for this post.
Glad to hear it is working well with the pi 3. It certainly is a little faster than the 1st gen one, isn't it?
Ah and I see you found the image display app too! I've been wanting to try that with a phosphor screen but haven't had the time (I just used a long exposure feature of my camera when testing the app). Looks neat!
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@mike_bee
I just started working on getting LaserShark up and running, and have run into the issue of compiling openlase for a Raspberry Pi.
If it's not too complicated, how did you go about removing the image tracing features to get it to compile?
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You will need to modify the tools/CMakeLists.txt to comment out the lines that build this as so:
https://github.com/marcan/openlase/blob/master/tools/CMakeLists.txt
Afterwards delete your build directory and re-run through the build steps :)
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Thanks, but that's already commented out.
I found that I could disable tracer by editing openlase/CMakeLists.txt and changing the Y to N in this chunk:
if(NOT DEFINED BUILD_TRACER)
set(BUILD_TRACER "Y" CACHE BOOL "Build the image tracer (x86 only)" FORCE)
endif()
Problem solved!
(Now I just have to learn how to use it...)